The One Who Remains

Traits
Stoic, but still compassionate.
Haunted by echoes of the past.
Fights with unmatched instinct and discipline.
Drawn to protect others, even without knowing why.
Keeps a soft reverence for Athena, his only warmth in a cold world.
Deeply loyal to those he trusts, though he fears losing them.
Born amidst the blood-soaked snows of Coerthas, Ryuten awoke upon a battlefield littered with the fallen.To his right lay a bloody blade engraved with the name Ryuten Jinrai. With no memory of who he was or how he came to be there, he took the weapon’s name as his own - the only truth he had.The last echo in his mind before silence fell was a single command:
“Fight. Just fight.”Since that day, Ryuten has wandered in search of meaning - seeking to uncover why he exists and what purpose drives him to endure. Yet the more answers he finds, the more questions arise.He fears that if he stops searching, the man he once was will fade away.
And if he remembers… the man he has become may cease to exist.
Sleeps lightly — the faintest noise wakes him.
Keeps his weapon within arm’s reach, even while resting.
Sometimes hums an old melody he can’t remember learning.
Often gazes into the distance as if searching for something unseen.
Traces the engraved letters of his name when lost in thought.
Watches the stars at night, reflecting on past battles or the unknown.
Sometimes doodles runes or symbols in dirt or snow out of habit, almost unconsciously.
Quiet snowfall and cold weather — reminders of where he awoke.
Falling asleep to the soft hum of magic aether.
Watching the sunrise after sleepless nights.
The sound of distant thunder.
Athena’s cooking, though he pretends it’s “just for energy.” (She knows better.)
The faint glow of aether in the night sky.
Small acts of kindness — seeing others care for one another
Needless cruelty or bloodshed.
Paperwork — absolutely loathes it.
Improper head rubs.
Seeing innocents caught in conflict.
Chocobos that refuse to listen.
People who damage the environment by polluting it.
Distractions during sparring or training.
Seeing injured animals.